Steve Peters (game designer)
Steve Peters |
Steve Peters in Paris (2008) |
Born |
1961
Los Angeles, California, United States |
Occupation |
Alternate Reality Game Designer |
Steve Peters (born 1961) is a game designer specializing in alternate reality games. He worked with alternate reality game design company 42 Entertainment[1][2][3] as Experience Design Director.[4] His projects there included Why So Serious (for the film The Dark Knight),[5][6][7] Year Zero (for the Nine Inch Nails album Year Zero),[8][9] The Vanishing Point (Microsoft's Vista Release),[10] Dead Man's Tale (for the film Pirates of the Caribbean II: Dead Man's Chest),[11] and Last Call Poker (Activision's Game Gun).[12]
Previously, he was a designer on Metacortechs[13] (an independent Alternate Reality Game based in the Matrix universe), and founded the Alternate Reality Gaming Network[14] (now ARGNet) in 2002, and Vital Productions International (now Vital Interactive Media) in 1987. Steve is currently a partner at No Mimes Media,[15] an Alternate Reality Game company which he co-founded with Maureen McHugh and Behnam Karbassi in March 2009.
Biography
Peters was born and raised in California, primarily in the Los Angeles suburbs of Chatsworth and Canoga Park. He attended Chatsworth High School.
He studied Music Composition and Film Scoring at Cal State Northridge and UCLA, before leaving school to immediately begin working in LA as a freelance music director/musician/arranger/composer in the early 1980s. During these early years, he also worked as an actor, stand-up comic, roller coaster operator, magician, concert/event promoter, music contractor and music clinician.
In 1987, he founded Vital Interactive Media, a multimedia production company that developed music and audio content for television, theater, and computer games/applications. In 1992, he and his family moved to Tokyo, where he worked as a music producer, singer, voiceover artist and English teacher.
Steve currently resides in the Los Angeles area.
Credits
- Webishades: Lead Experience Designer (2010)[16]
- The Hunt: Lead Experience Designer (2010)[17]
- Mime Academy: Lead Experience Designer (2009)[16]
- The Threshold: Lead Experience Designer (2009)[18]
- 6 Minutes to Midnight: Experience Designer (2009)[19]
- Bizarro is Here: Experience Designer (2008)[20]
- Stop the International: Experience Design Director (2008)[21]
- Project Abraham: Experience Design Director (2008)[21]
- Why So Serious: Experience Design Director (2008)[7]
- Year Zero: Designer, Community Architect (2007)[8]
- HiveMind Corporation: Lead Designer (2007)[21]
- The Vanishing Point: Designer (2007)[10]
- Dead Man's Tale: Designer (2006)[21]
- Last Call Poker: Designer (2005)[12]
- Metacortechs: Designer (2003)[22]
- Chasing the Wish: BTS Designer (2003)[21]
External links
Website
Writings
Interviews
References
- ^ "GeeksOn Podcast: Episode 64". Geekson.com. http://geekson.com/archives/archiveepisodes/2006/episode120106.htm. Retrieved January 4, 2012.
- ^ "ARG Netcast, Episode 42: Live from Pasadena". Argnetcast.com. http://www.argnetcast.com/2007/12/arg-netcast-episode-42-live-from-pasadena/. Retrieved January 4, 2012.
- ^ ARGFest 2008 Speaker Bio
- ^ SXSW Panelist Bio
- ^ "88th Annual ADC Award Winners". Adcglobal.org. http://www.adcglobal.org/archive/search/?year=12&id=2273. Retrieved January 4, 2012.
- ^ "Steve Peters – the art of the ARG". The Workbook Project. http://workbookproject.com/2009/05/tcibr-podcast-steve-peters/. Retrieved January 4, 2012.
- ^ a b ARGNET: 42 Entertainment Wins Prestigious Grand Prix Award at Cannes
- ^ a b Rose, Frank (February 10, 2007). "Wired Magazine: Secret Websites, Coded Messages: The New World of Immersive Games". Wired. http://www.wired.com/entertainment/music/magazine/16-01/ff_args. Retrieved January 4, 2012.
- ^ "Cannes Lions International Advertising Festival: 50+ Years of Grand Prix". Canneslions.com. February 20, 2007. http://www.canneslions.com/lions/lightbox.cfm?sub_channel_id=251&height=530&width=820&modal=true. Retrieved January 4, 2012.
- ^ a b "Chat with the Vanishing Point Game developers". Neowin. http://www.neowin.net/news/main/07/02/01/chat-with-the-vanishing-point-game-developers. Retrieved January 4, 2012.
- ^ "ARG Reporter: 15 Questions to Steve Peters". Patmo.de. January 15, 2009. http://www.patmo.de/en/2009/01/29/15-questions-to-steve-peters. Retrieved January 4, 2012.
- ^ a b ARGNet: Last Call Poker PM Chat Transcript
- ^ "ARGdb". ARGdb. http://argdb.com/game/19/. Retrieved January 4, 2012.
- ^ ARGNet
- ^ No Mimes Media: About Us
- ^ a b Notes on this series initiated by Rik Lander View Series (October 18, 2010). "Nonviral: Mime Academy Review". Vonviral.com. http://vonviral.com/group/mimeacademy. Retrieved January 4, 2012.
- ^ No Mimes Media: The Hunt Credits
- ^ "No MImes Media: Threshold Credits". http://nomimes.com/casestudies/threshold/assets/extras/threshold_credits.mp4. Retrieved January 4, 2012.
- ^ "No Mimes Media: Steve Peters bio". Nomimes.com. http://www.nomimes.com/team/steve-peters.html. Retrieved January 4, 2012.
- ^ 42 Entertainment: Projects
- ^ a b c d e "ARGReporter: 15 Questions to Steve Peters". Argreporter.de. January 15, 2009. http://www.argreporter.de/en/2009/01/15-questions-to-steve-peters/. Retrieved January 4, 2012.
- ^ "Metacortechs Credits/Cast". Metacortechs.com. http://www.metacortechs.com/mumowmow/. Retrieved January 4, 2012.
Persondata |
Name |
Peters, Steve |
Alternative names |
|
Short description |
|
Date of birth |
1961 |
Place of birth |
Los Angeles, California, United States |
Date of death |
|
Place of death |
|